SPC Player

Song Title

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Walkabout

Special Thanks

Aaron_Grella

by Aaron_Grella

Description
For playtesting the hack and providing valuable feedback.
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AleTutoriais

by AleTutoriais

Description
For the tutorials and for teaching me how to use Lunar Magic and other tools.
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Graphics

HYPERION Title - Font

by AmperSam

Description
This is a full 26 character (A-Z) version of the title screen font I made for my hack HYPERION.

This font can use vanilla palettes, but the sample level includes a few example palettes to give more ideal results with the dithered gradient effect.

Uses one graphic slot (with room to spare) and for best visual results place over a dark background.
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UberASM

Disable Title Screen Movement

by Telinc1

Description
No description available
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HDMA Break Fix

by Kevin

Description
No description available
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Sprites

Cluster Effects Pack

by Ladida

Description
Special effects to be inserted as cluster sprites, to spice up any level. Included are falling leaves, rain, fish, and sandstorm. See the readme for more info.

Update 3/29/2020: This now comes with .json files and I added to cluster folder to insert easily.

Update 4/12/2022: Restored old readme and archive structure, made the spawner use extra byte (effectively merging all jsons) and provided an alternative uberASM version.
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Music

America - A Horse with No Name

by kaigem

Description
A Horse with No Name is an American folk rock song by American artist America. It is a light and relaxed tune with acoustic guitars, horns, bass, cymbals, and yoshi drums. Perfect for desert levels.


In the desert you can't remember your name, for there ain't no one for to give you no pain.
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Castlevania II: Simon's Quest - "hyper-realistic" Bloody Tears (Remix)

by Lui

Description
This is what happens when you add 6/8, some groove and follin solos to bloody tears, during the span of a day or two.
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Deltarune - A CYBER'S WORLD?

by sinseiga

Description
Song that plays in the Cyber Field from Deltarune - Chapter 2
Could fit urban & night theme levels.
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Donkey Kong Country - Aquatic Ambiance

by HaruMKT

Description
The very calming, relaxing and serene song from DKC's underwater levels. Would work well for calm water levels.
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Donkey Kong Country - Ice Cave Chant

by Wyatt

Description
No description available
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Donkey Kong Country - Lost Life

by Samantha

Description
Includes two versions. One with the regular version of the song, and one with the SMW death intro before the song. Requested by RussianMan.
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Donkey Kong Country 2: Diddy's Kong Quest - Bayou Boogie

by HaruMKT

Description
DKC2's swamp theme, done with SMW samples.

Included is an alternate version that loops back to the ambient animal sounds, instead of carrying on the wave sequence.
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Donkey Kong Country 2: Diddy's Kong Quest - Dixie Clear (Boss Bossanova)

by Kevin

Description
[Unsampled] Dixie's victory theme from DKC2 (Boss Bossanova version).

Note: in order to be able to use this as a global song, you'll need to include @21 in your sample groups (i.e., add a "!" after "default/0F SMW @21.brr" and "optimized/0F SMW @21.brr" in "Addmusic_sample groups.txt").
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Donkey Kong Country 2: Diddy's Kong Quest - Jib Jig

by HaruMKT

Description
The calming song from the topsail levels in DKC2. Could fit stormy or windy levels.
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Donkey Kong Country 2: Diddy's Kong Quest - Stickerbush Symphony

by HaruMKT

Description
The amazing, relaxing song from DKC2's bramble levels.
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Europe - Final Countdown (Abridged)

by spigmike

Description
A modified version of the 80's rock song to suit SMW. Should work a lot of places cause it's just that epic.
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Guns N' Roses - Sweet Child O' Mine

by Kil

Description
No description available
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Kansas - Dust In The Wind (Intro)

by ShivjotRangi

Description
The introduction of Dust in the Wind is suited well for any maps. For example: Forest of Illusion
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Kirby 64: The Crystal Shards - Shiver Star

by Wyatt

Description
From Wyatt's music pack. Good for icy levels.
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Knuckles' Chaotix - Door Into Summer

by bebn legg

Description
The cheery and quaint intro level music from Knuckles' Chaotix.

Probably best suited for happy and easy early-game levels.

Ported for somebody me and E-man38's VLDC13 level.

2023-01-30 Update: Fixed a wrong note where I forgot to type a sharp. Thank you Hazel my beloved.
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Mega Man 2 - mm2wily1.mml ~ Dr. Wily's Castle 1 & 2 (2008 SMW-Mix)

by Hooded Edge

Description
Did an arrangement of Dr. Wily's Castle 1 & 2 from Mega Man 2 stylized after an old SMW port from 2008 when the @7 steel drum used to be the best sample ever. Seriously, I have a ton of nostalgia for this version, and I remember listening to this exactly after I first heard the song in Mega Man 2 and fell in love with it. I did heavily base this off my previous port / remix of this theme.

Important:
There are also customizable pitches for this song that you can adjust in the song's txt file:
1. C# Minor (Original Pitch, turned on default)
2. D Minor (S.S.H Pitch)
3. C Minor (Smash 4 Pitch)
4. D# Minor (Power Fighters Pitch)
5. E Minor (Sonic Mega Mix v4 Pitch)
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Mega Man Zero 4 - Esperanto

by bebn legg

Description
An emotional and somewhat tense, yet also all-over-the-place-y song from Mega Man Zero 4. Probably best suited for somewhat serious yet still kind of bubbly and happy areas. Includes two versions; one uses @1 for the choir-y sound, while the other uses @13. Change the define at the top of the .txt to your liking.

Requested by Jammerjab.
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Mega Man Zero 4 - Esperanto

by Roberto zampari

Description
The epic song from the Megaman Zero when plays on Area Zero, could fit in athletic and grassland levels
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Mega Man Zero 4 - Return to Glory ~ Esperanto (Remix)

by Hooded Edge

Description
Did a remix of Esperanto because damn, man! Despite the GBA game not having very good instrumentation (especially compared to previous games), this song, compositionally, is outstanding (just listen to the Mythos version of this song) and one of my favorites in the Zero series. Reminds me of Yoshi's Island kinda, but that could be because of this song's "happy" vibes. :)

This baby is great for grass stages, intro stages, beach / seaside stages, athletic / sky stages, final areas, and even credit / staff roll sequences.

Important:
There is a "!READ ME.txt" file that has the sample bank. You'll need to move what's in that file into "Addmusic_sample_groups.txt."
- "Bonus End" & Thunder SFX are disabled.

There are also 3 customizable pitches for this song that you can adjust in the song's txt file:
1. E Major (Remix Pitch, turned on default)
2. C# Major (Original Pitch)
3. D Major (Custom Pitch)
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Mighty Morphin' Power Rangers: The Movie - Shopping Center

by Dippy

Description
Compared to the original, I made the lead a bit louder because the original song's lead was too quiet IMO. To balance everything out, I turned everything else up a little bit.

A very epic song that could be used for a athletic level or a enthusiastic first stage level.
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Pokémon Ruby/Sapphire/Emerald - Route 103

by Zavok

Description
Song that The Route 103 a from Pokémon Ruby/Sapphire/Emerald. Could fit a town or grassland levels.
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Rick Astley - Death By Rick Roll ~ Never Gonna Give You Up (Remix)

by Hooded Edge

Description
We're no strangers to love. You know the rules, and so do I.

Did an arrangement of Never Gonna Give You Up by Rick Astley.

If I ever find out that you give up, let her down, turn around, and desert her, I will come to your house and take your liver.

Important:
♠ "Bonus End" & Thunder SFX are disabled.

There are also customizable pitches for this song that you can adjust in the song's txt file:
1. A# Minor (Original Pitch, turned on default)
2. B Minor (Robo Pitch)
3. A Minor (Custom Pitch)
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Sonic CD - Palmtree Panic Zone (Past)

by Dispace

Description
The song has ported with correctly as MIDI, Could fit on the tropical mountain, waterfall cliffs, riverside forest, or/and lagoon islands on daytime levels
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Super Street Fighter II: The New Challengers (X68000) - Balrog Stage 1

by bebn legg

Description
One of the many, many, many remixes of Balrog's Theme from Street Fighter.

@5 sure is a sexy lead.
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Survivor - The Will of a Fighter ~ Eye of the Tiger (Remix)

by Hooded Edge

Description
𝐼𝓉'𝓈 𝓉𝒽𝑒 𝑒𝓎𝑒 𝑜𝒻 𝓉𝒽𝑒 𝓉𝒾𝑔𝑒𝓇
𝐼𝓉'𝓈 𝓉𝒽𝑒 𝓉𝒽𝓇𝒾𝓁𝓁 𝑜𝒻 𝓉𝒽𝑒 𝒻𝒾𝑔𝒽𝓉
𝑅𝒾𝓈𝒾𝓃𝑔 𝓊𝓅 𝓉𝑜 𝓉𝒽𝑒 𝒸𝒽𝒶𝓁𝓁𝑒𝓃𝑔𝑒 𝑜𝒻 𝑜𝓊𝓇 𝓇𝒾𝓋𝒶𝓁
𝒜𝓃𝒹 𝓉𝒽𝑒 𝓁𝒶𝓈𝓉 𝓀𝓃𝑜𝓌𝓃 𝓈𝓊𝓇𝓋𝒾𝓋𝑜𝓇
𝒮𝓉𝒶𝓁𝓀𝓈 𝒽𝒾𝓈 𝓅𝓇𝑒𝓎 𝒾𝓃 𝓉𝒽𝑒 𝓃𝒾𝑔𝒽𝓉
𝒜𝓃𝒹 𝒽𝑒'𝓈 𝓌𝒶𝓉𝒸𝒽𝒾𝓃𝑔 𝓊𝓈 𝒶𝓁𝓁 𝓌𝒾𝓉𝒽 𝓉𝒽𝑒 𝑒𝓎𝑒 𝑜𝒻 𝓉𝒽𝑒 𝓉𝒾𝑔𝑒𝓇


Did an arrangement of a childhood classic of mine, Eye of the Tiger, by Survivor. Was kinda inspired to do this after listening to Sonic Forces' Chemical Plant Zone again and reminding me of this. It's one of the first songs I ever fell in love with and has consistently stayed as one of my favorite songs of all-time for most of my life now.

Important:
♠ "Bonus End," P-Switch, & Thunder SFX are disabled.

There are also customizable pitches for this song that you can adjust in the song's txt file:
1. C Minor (Original Pitch) [turned on by default]
2. C# Minor (Custom 1 Pitch)
3. D Minor (Custom 2 Pitch)

There are also customizable versions for this song that you can adjust in the song's txt file:
1. Enables Voice Clip, but at the cost of SMW-Compatibility
2. Disables Voice Clip [turned on default]
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The Legend of Zelda: A Link to the Past & Minish Cap - Fairy Fountain Hybrid

by Crispy

Description
A relaxing, calm song that could fit cutscenes and maybe sad levels.


Update (12/10/19):

- Updated to use .brr instead of .bnk as per remoderation.
- Optimized to reduce insert size by 73 bytes.
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The Legend of Zelda: Ocarina of Time - Windmill Hut

by Segment1Zone2

Description
Windmill Hut from The Legend of Zelda: Ocarina of Time.
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The Legend of Zelda: The Minish Cap - Minish Village

by Giftshaven

Description
A theme fitting for peaceful town areas / villages. It could be useful for title screens too.
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Toto - Africa

by qantuum

Description
A classic song. One of my favourites really, so it was only natural I took this request. It is well-fitting in exploration and desert levels, as well as the credits scene.

It also bundles a loopless version.

Made on request for dougeff.
The midi used comes from a good midi website: supreme network, and then I've made some amends on it.
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Touhou Seirensen ~ Undefined Fantastic Object - At the End of Spring

by bebn legg

Description
The cheery and adventurous stage 1 theme from Touhou 12. Good for happy early-game levels with a bit of an adventurous vibe.

Ported for Superfamicompo 2.
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Trauma Center: Under the Knife 2 - Gentle Breeze

by Zavok

Description
Song that The Gentle Breeze a from Trauma Center: Under the Knife. Could be used for grassland or beach levels.
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Trials of Mana - Few Paths Forbidden

by Masterlink

Description
(Also known as "Seiken Densetsu 3" in Japan)

Song from SD3. Good for cave levels.
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WaiWai World 2: SOS!! Parsley Jō - Bloody Tears (Remix)

by bebn legg

Description
A remix of Bloody Tears, not from Castlevania II, but from WaiWai World 2!

I love Bloody Tears a lot, but I feel like most remixes of it don't do it justice because they make it dull and dreary. I find it works much better as an energetic song. So I slapped a bunch of piano and orchestra hits into it and here we are! And a solo for good measure.
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Patches

Disable Bonus Stars, v. 1.1

by Aika, imamelia

Description
This completely removes the bonus star counters, and you do not receive any stars when you touch the goal tape.

New in version 1.1: Doesn't require freespace and gets rid of the bonus star count shown when you hit the goal tape as well.
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New Super Mario Bros. Wii Styled Status Bar v1.7

by Arinsu

Description
This patch replaces SMW's original status bar with a HUD similar (but not identical) to the one in New Super Mario Bros. Wii.
It's not layer 3 so you can have full Layer 3 backgrounds without them cutting off. For this same reason I reccomend that you install No More Sprite Tile Limits.
It has options to make it 1 or 2 rows wide, and some other things.

Credit is appreciated.

Update 1.5 (15/12/2016): Added support for LX5's Star Coins Patch.
Update 1.6 (07/01/2017): Fixed GFX when the message box closes
Update 1.7 (12/01/2017): Fixed game over bug, thanks to Luansilva12.
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